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Published onNovember 20, 20222d Tactical RPG Pathfinding in UnityAdvent-of-the-ReaperUnityC-sharpalgorithmsHow to use Dijkstra's and A* to perform simple weighted pathfinding
Published onJuly 23, 2022Building a Dialogue System in Unity - PlaybooksAdvent-of-the-ReaperUnitypixelC-sharpLaying out the cutscene in a flexible format
Published onJuly 13, 2022Building a Dialogue System in Unity - TriggersAdvent-of-the-ReaperUnitypixelC-sharpCreating a system to interject in game progression to show cutscenes
Published onJuly 10, 2022Building a Dialogue System in Unity - IntroductionAdvent-of-the-ReaperUnitypixelC-sharpIt's a bit daunting but not too bad! In this introduction we will list requirements and put some bones around the technical solution